Gameplay and systems programming.
Advanced knowledge in Visual Scripting

Gameplay and systems programming.
Advanced knowledge in Visual Scripting
Simple and fast prototyping scripting in Unity and Unreal Engine
UI/Menu functionality implementation. Labels and containers behavior. Animations on script or keyframes
Editor tool or debugging scripts to facilitate tasks and improve the work-flow pipeline efficiency.
HTML/CSS + Basic Javascript
10 years of experience as Motion Graphic Artist.
I have experience in creating vectorial 2d/3d animations.
I'm a game developer currently studying Game Design at Futuregames. My focus is technical design and my skills vary from programming, scripting general gameplay systems, and editor tools. I'm also very familiar with Unity and Unreal Engine 4.
I have a big interest in innovation and am willing to learn as much as I can.
I came to Sweden in 2018 to study Game Design at Futuregames - a practical focused school with several game projects, having the opportunity to have lectures with gaming industry specialists. At Futuregames I learned industry level skillset, agile workflow, group work practices and the knowledge to adapt in any workplace and project.